9/12/2023 0 Comments Blender mixamo plugin![]() ![]() The importer only supports smoothing on a polygon level, and when smoothing was done by vertex, the importer will attempt to convert vertex smoothing to polygon smoothing, but that has failed.įace Material index is not valid. (FBX API ComputePolygonSmoothingFromEdgeSmoothing.) The importer only supports smoothing on a polygon level, and when smoothing was done by edge, the importer will attempt to convert edge smoothing to polygon smoothing, but that has failed. Check the source content and triangulate it in your DCC tool. Mesh is composed of polygons other than triangles, so the importer attempted to triangulate, but failed. Make sure the FBX contains a mesh object. Either the file is corrupted or it is not the correct file type. ![]() ![]() Try using a different name or importing into a different folder. When overriding existing assets, the importer needs to delete the old asset first, however the importer cannot delete it because of references. Make sure to use a different name to import or import into a different folder.Ĭurrently importing asset is going to replace currently existing asset of the same name. Either the file is corrupted or it is not the correct file type.Īn asset already exists with the given name. In this case, you are likely to have other warning messages that indicate the cause of the failures. This is a list of error or warning messages you may encounter during importing FBX files. ![]()
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